In the next exercises, I will implement a local Socket Server in Eclipse. Such that you can try the linking between Android device/emulator and the local socket server.
The server runs in local, so I have to know my IP, refer to last article "How to check my ip in Linux" to check your own ip. It's 192.168.1.101 in my case. Modify the code with your own ip.
socket = new Socket(< Your ip >, 8888);
package com.exercise.AndroidClient;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.IOException;
import java.net.Socket;
import java.net.UnknownHostException;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
public class AndroidClient extends Activity {
EditText textOut;
TextView textIn;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
textOut = (EditText)findViewById(R.id.textout);
Button buttonSend = (Button)findViewById(R.id.send);
textIn = (TextView)findViewById(R.id.textin);
buttonSend.setOnClickListener(buttonSendOnClickListener);
}
Button.OnClickListener buttonSendOnClickListener
= new Button.OnClickListener(){
@Override
public void onClick(View arg0) {
// TODO Auto-generated method stub
Socket socket = null;
DataOutputStream dataOutputStream = null;
DataInputStream dataInputStream = null;
try {
socket = new Socket("192.168.1.101", 8888);
dataOutputStream = new DataOutputStream(socket.getOutputStream());
dataInputStream = new DataInputStream(socket.getInputStream());
dataOutputStream.writeUTF(textOut.getText().toString());
textIn.setText(dataInputStream.readUTF());
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
finally{
if (socket != null){
try {
socket.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
if (dataOutputStream != null){
try {
dataOutputStream.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
if (dataInputStream != null){
try {
dataInputStream.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
}};
}
main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="@string/hello"
/>
<EditText
android:id="@+id/textout"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
/>
<Button
android:id="@+id/send"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Send"
/>
<TextView
android:id="@+id/textin"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
/>
</LinearLayout>
Also, you have to grand permission for the App to access internet, by adding the code in AndroidManifest.xml
<uses-permission android:name="android.permission.INTERNET"/>
Download the files.